The second round of testing ran smoother then the last, aside from certain gaps I still need to close in my lists.
I had 2 games with my newly tuned Mother list. One game vs Skorne and another vs Ret.
The list I used was the following:
Faction: Convergence of Cyriss
Iron Mother Directrix & Exponent Servitors (*4pts)
* Corollary (3pts)
* Assimilator (8pts)
* Assimilator (8pts)
* Prime Axiom (19pts)
Optifex Directive (Leader and 2 Grunts) (2pts)
Reciporactors (Leader and 4 Grunts) (9pts)
Accretion Servitors (1pts)
Elimination Servitors (2pts)
Elimination Servitors (2pts)
Supreme Archdomina Makeda (*5pts)
* Archidon (7pts)
* Bronzeback Titan (10pts)
* Molik Karn (11pts)
Cataphract Arcuarii (Leader and 5 Grunts) (9pts)
Cataphract Incindiarii (Leader and 3 Grunts) (6pts)
Paingiver Beast Handlers (Leader and 3 Grunts) (2pts)
Praetorian Swordsmen (Leader and 9 Grunts) (6pts)
* Praetorian Swordsmen Officer & Standard (2pts)
Extoler Soulward (2pts)The first game vs Skorne, I played fairly well and then I got hit with an assassination run where everything went more than perfect for the opponent.
The scenario we played was SR2014 Scenario 8: Rally Point.
In-between the 2 zone’s there was a forest.
The Skorne player won the roll off and opted to go first. I chose the side where there was a wall in the zone, as that allowed me to dominate from behind a wall later on.
Most of the Skorne models were deployed on my friendly zone’s side, while one unit of Swordsmen was deployed on the other side of the field.
I decided to mirror the Skorne deployment and I deployed my unit of Reciprocators in front of his swordsmen. The rest went on my friendly zone’s side.
Turn one he runs his swordsmen into the zone, hoping to either get it for himself in time or to at least contest it so that I can’t utilize it for scoring.
He mixed up with the deployment of his medium based units, which caused one or 2 models to be somewhat stuck and left behind. The rest moved up in order to get to the zone asap.
The beasts stay behind the medium infantry to avoid the drag of doom.
My turn was pretty much run orders everywhere, the Reciprocators moved towards the zone (no real hurry as the objective is to just get into the zone and wall up. The swordsmen have no real treat vs the reciprocators when using Set Defense and shield wall. I also sent 2 of the Accretion servitors and 2 elimination servitors their way for support. They ended up holding the zone with no sweat and were able to clear a nice amount of the swordsmen during the remainder of the game.
The other side of the table was more eventful. Initially I was able to clear the medium bases blocking the path to Molik Karn and drag him in. Despite all the reroll action I was only able to get him to 4 boxes left. Then again the turn after he frenzied and did minor damage to the axiom, making it less of a problem that he was still alive.
The other 2 beasts were outside of my grasp and I ended up overextending mother (she stayed behind her little wall, but the Archidon could now see her)
The game ended with a very one sided assassination, the Archidon charged Mother, managed to roll a crit for critical pitch. Threw here in the direction of the skorne forces and then she scattered away right in the charge lane of the bronzeback, who had no issues hitting a now knocked down caster…
Lesson to learn, even if Molik Karn is dead you need to hide your caster vs Skorne or it’s a sure kill.
Conclusion: The Reciprocators are golden; having them supported with some servitors is certainly not a bad idea.
The assimilator is certainly not best vs medium based models, however the groundpounder option for ranged and the weaponmaster on melee are really nice.
Mother while by far the best ranged option for convergence, seems to be better played with models that can alternate between ranged and melee, then with a more ranged oriented force. This also works out well since she makes both rat and mat 8 during her feat.
The Ret game was vs the same list as last week, Ossyan with lots of shooty models.
Having the Reciprocators screen the axiom helped somewhat, however in the end just the presence of one upkeep pretty much determined the outcome of the game. Hitting models that are under the effect of Quicken is a real pain.
Groundpounder does make it possible to “ignore the halberdiers and thin out the units following behind. A clever opponent ofc makes it very hard to remove more then 3-4 models at best per ground pounder. Having more than one assimilator felt like a life saver in this regard.
Once I have a decent Father list going, I don’t think I’ll ever run my Mother list vs Ossyan again tbh, it feels way to one sided to be slow and having a hard time to hit outside of the feat. To this end I think Ret has a nice counter to convergence in Ossyan. I always said “I wouldn’t mind running him vs Convergence”, when I still played Ret and it turns out that wasn’t an incorrect statement at all.
This Friday will be a day off from work, so we will be starting our games earlier and I might be able to get some more experiences than usual.