I went to the Pumpkin Bash SR event in Oberonn Hasselt this Saturday.
Of the 28 players who signed up, 24 showed up, so the attendance was good. (on average a steam roller in Belgium gets around 12 players)
Divide and conquer was dropped, as it was a casual fun tournament and some players who were new to the SR format only brought 1 list. (At times like those providing new player groups with a fun experience prevails as we want to expand the scene as much as possible and telling 8 players they can’t play goes against that pretty hard)
So 3 rounds, 50 points.
My caster pairing was Xerxis1 / Mordrikaar. Where Mordrikaar serves as the Cryx drop. The “problem” I see with this pairing at the moment is the seemingly smell Cryx presence at SR events these days. Cryx player in a group of 24 participants is rather low. If the Divide and Conquer hadn’t been removed, this would have been an issue for sure.
In the 3 rounds I faced Trolls, Mercenaries and Skorne. I went 1/2 (L/L/W)
Game 1 was pretty obvious from the start. I faced one of the players I play against on a weekly basis and while I’m starting to find answers to his Runes of war, I’m still far from getting to a positive outcome. I keep getting stuck because it’s brick vs brick and his brick is way faster. Depending on the situation I even have to feat defensively, removing any chance to remove all the heavy armor targets staring me in the face.
This match up hinges completely on my ability to position my models and how I prepare for what’s coming my way. Since I’m not an expert Skorne player (yet), this is far from perfect and that’s what loses me this match up time after time. I’m working on it and I didn’t do horrible, I learned a few more things from the mistakes.
Game 2 I faced Gorten Grundback, with Xerxis.
Faction: Highborn Covenant
General Ossrum (*5pts)
* Grundback Gunner (3pts)
* Wroughthammer Rockram (8pts)
Arcane Tempest Gun Mages (Leader and 5 Grunts) (6pts)
Greygore Boomhowler & Co. (Boomhowler and 9 Grunts) (9pts)
Horgenhold Forge Guard (Leader and 9 Grunts) (8pts)
Precursor Knights (Leader and 9 Grunts) (8pts)
* Precursor Knight Officer & Standard (2pts)
Anastasia di Bray (2pts)
Rhupert Carvolo, Piper of Ord (2pts)
He also had a Vanguard in there, I can’t seem to find a way to put it in a list with this caster, as there doesn’t seem to be a unit with jack marshall (according to warroom)
I had a very good (and time consuming) feat turn, where I pretty much did everything the way I should have, but tough was a real pain as all tough rolls seemed to succeed. My hopes were then placed in the fact that half the army was on fire. Which brings us to part 2 of the madness, most of the fire went out, models where it didn’t go out had tough and either remained undamaged or toughed it out… AND on the caster I rolled double 1’s for damage…
Anyhow it ended in a deathclock loss as nothing died and trying to remove all those models time after time costs time…
In the end not a loss due to wrong choices or errors on my part, just lots of hate from the dice gods.
Game 3 was Skorne vs Skorne, Xerxis vs Xerxis. The other player didn’t have a fist of Halaak list.
Tyrant Xerxis (*5pts)
* Basilisk Krea (4pts)
* Cyclops Brute (5pts)
* Cyclops Brute (5pts)
* Bronzeback Titan (10pts)
* Titan Gladiator (8pts)
Cataphract Arcuarii (Leader and 3 Grunts) (6pts)
Cataphract Cetrati (Leader and 5 Grunts) (11pts)
Paingiver Beast Handlers (Leader and 5 Grunts) (3pts)
Totem Hunter (3pts)
I was able to get rid of some beast handlers early on using the incendiarii. The brutes came up on one flank, the titants on the other. With the brute to far up front he wasn’t able to leach fury and the turn after it wasn’t really useful as he couldn’t force it.
The first crucial mistake was that he activated Xerxis to cast inhospitable ground and then continued with his other activations, never having moved xerxis. This was in his second turn and we were playing a killbox scenario (Fire Support). SO after my second turn I got 2 points for free.
He committed his gladiator in order to remove Cetrati, but the dice were against it. He then committed his bronzeback to remove Cetrati and other models, same as with the Gladiator, he was able to remove models, but not one model per attack as he seemed to have calculated in his plan.
Reacting to him committing his heavies, and lights, I knew this was the turn where I had to cripple the opposing force. I moved Xerxis up and feated. The last arcarii charged the bronzeback, doing an large amount of damage to it (charging weapon master + feat can hurt really bad)
Since the Bronzeback is pretty banged up already I decide do send in the gladiator to hopefully finish it off. Which it does. This I could send in Tiberion to have a go at the Gladiator. Tiberion performs as he should and no more gladiator. Both the brutes are full on Fury and will have to take frenzy check the next turn with them being outside of Xerxi’s control.
I take some shots setting the remaining models on fire as much as possible.
The turn after he tries to hurt the 2 Titans as much as he can, however it doesn’t really dent them much, with the feat up. The both of em also block models from going towards the flag and objective. The brutes don’t do much, one has 1 fury left on it, and decides to charge a model. He decides to risk 3 free strikes from beast handlers, and then he found out why that’s a bad idea…The brute got to his charge target, however with 1 fury for charging and 2 more added by the Beast handlers, he could only do the one charge attack and no longer had the option to boost on hit.
The attack hit, and did minimal damage.
On my next turn I moved Xerxis in base to base contact with the flag and started dominating. This brought me to 4 points and as he was unable to get close to the flag, I got to 6 points when he ended his turn.
All in all a very nice game, placement was what made it possible to go for scenario. in time an assassination would have become available, however that would have taken at least one more turn.
I had a fun day, and while I see I still have a long way to go towards becoming a true Tyrant, I am well on my way and I am progressing at a steady pace.
The next tournament will be on the 16th of November in Namen and it’s called Steamclash 2014.